Video summary
Andrew Huberman introduces a science-based framework for accelerating motor skill acquisition, distinguishing between open-loop skills (like throwing darts where feedback is delayed) and closed-loop skills (like running or dancing where continuous adjustment occurs). He debunks popular myths such as the "10,000 hours rule" and Hollywood's notion of instant learning, emphasizing instead that success depends on repetitions rather than mere time spent. Huberman highlights a critical distinction in attention allocation: learners must decide whether to focus on sensory perception or proprioception (the sense of limb position relative to the body). The core neurobiological principle he presents is that rapid skill acquisition relies heavily on generating as many repetitions per unit of time as possible, even when errors occur. This approach challenges conventional wisdom regarding motivation; experiments involving a computer programming task known as the "Super Mario effect" revealed that subjects told their attempts were incorrect ("That did not work") succeeded at 68% and made significantly more attempts than those penalized with point loss (52% success rate). Similarly, rodent studies using the "tube test" demonstrated that stimulating a specific subregion of the prefrontal cortex caused animals to make far more forward steps regardless of prior winning or losing status. The mechanism behind this increased effort is rooted in how errors function within the nervous system. Huberman explains that making mistakes does not merely indicate failure but serves as a vital signal for neuroplasticity, effectively queuing the frontal cortex and neuromodulators like dopamine to facilitate learning. Without these errors, the brain lacks the necessary context to reorganize itself or eliminate uncertainty about correct movement trajectories. Consequently, optimal training sessions should be structured around maximizing repetitions while actively engaging with mistakes rather than avoiding them. Following a high-density practice session where many attempts are made, Huberman advises against immediately starting another task; instead, one must allow for an "idle period" of five to ten minutes post-training during which the brain replays motor sequences without external distraction or social media use. This silent consolidation phase is crucial for embedding the skill deeply into memory before sleep further reinforces the learning process. As learners progress from novice to intermediate proficiency, the strategy shifts slightly to address specific challenges like speed and attention focus. Huberman notes that while ultra-slow movements can enhance learning rates once a baseline of 25-30% success is achieved, they are ineffective for beginners because slow speeds fail to generate accurate proprioceptive feedback or sufficient errors necessary for plasticity. For those with some proficiency, utilizing auditory cues like metronomes becomes beneficial; these external stimuli anchor attention and create an outside pressure that increases repetition density beyond what internal focus alone can achieve. This technique is particularly useful in advanced sports like cup stacking, where experts use rhythmic tones to accelerate their movements while maintaining precision through error elimination rather than just visualizing the outcome. Finally, Huberman addresses supplementation and mental rehearsal with a realistic perspective grounded in neuroscience. He clarifies that visualization or "mental rehearsal" activates upper motor neurons similarly to physical movement but cannot replicate the proprioceptive feedback generated by actual execution; therefore, it serves only as a supplement, not a replacement for physical practice. Regarding supplements like alpha GPC (alpha glyceryl phospho-choline), he notes its potential to enhance power output and cognitive function when combined with low levels of caffeine, though these substances merely optimize the physiological foundation rather than replacing effort. The ultimate takeaway is that there are no magic pills or shortcuts; rapid skill learning requires creating conditions for high-density repetitions, embracing errors as essential data points for correction, utilizing external cues like metronomes to sustain momentum, and ensuring adequate post-session idle time followed by quality sleep to consolidate the newly acquired motor patterns.
Read the full video transcript
Welcome to Huberman Lab Essentials,
where we revisit past episodes for the
most potent and actionable science-based
tools for mental health, physical
health, and performance.
I'm Andrew Huberman, and I'm a professor
of neurobiology and ophthalmology at
Stanford School of Medicine.
This podcast is separate from my
teaching and research roles at Stanford.
It is, however, part of my desire and
effort to bring zero cost to consumer
information about science and
science-related tools to the general
public. Today, we're going to talk about
and focus on skill learning. We are
going to focus on how to learn skills
more quickly, in particular motor
skills. So, if you're interested in how
to perform better, whether or not it's
dance or yoga or even something that's
just very repetitive like running or
swimming,
this podcast episode is for you. We're
going to go deep into the science of
skill learning, and we are going to talk
about very specific protocols that the
science points to and has verified allow
you to learn more quickly,
to embed that learning so that you
remember it, and to be able to build up
skills more quickly than you would
otherwise.
Let's talk about the acquisition of new
skills.
These could be skills such as a golf
swing or a tennis swing or you're
shooting free throws or you're learning
to dance or you're learning an
instrument. I'm mainly going to focus on
athletic performance.
There are basically two types of skills.
Open loop and closed loop.
Open loop skills are skills where you
perform some sort of motor action, and
then you wait and you get immediate
feedback as to whether or not it was
done correctly or not. A good example
would be throwing darts at a dartboard.
So, if you throw the dart, you get
feedback about whether or not you hit
the bull's-eye, that's open loop.
Closed loop would be something that's
more continuous. So, let's say you're a
runner and you're starting to do some
speed work and some sprints
and you're running and you can kind of
feel whether or not you're running
correctly or maybe even have a coach
and they're correcting your stride.
That's closed loop because as you go,
you can adjust your behavior and you can
adjust the distance of your steps or you
can adjust your speed or you can adjust
your posture. You're getting feedback on
a moment-to-moment basis. There are
essentially three components of any
skill
that involves motor movement. And those
are
sensory perception, actually perceiving
what you are doing and what's happening
around you.
Then there are the actual movements and
then there's something called
proprioception. And proprioception
is
often discussed as kind of a sixth sense
of knowing where your limbs are in
relation to your body. Now, skill
learning has a lot of other dimensions,
too,
but those are the main ones that we're
going to focus on. So, anytime we learn
something, we have to decide is it open
loop or closed loop? The second question
should be
what should I focus my attention on?
Auditory attention, visual attention or
proprioception? Should I focus on where
my limbs are relative to my body or
should I focus on the outcome? Okay,
this is a critical distinction. You can
decide to learn how to do a golf swing
or dance tango and decide that you are
going to focus on
the
movements of your partner or the
positions of your feet or maybe you're
going to sense the position and posture
of your body, which is more
proprioceptive, okay? So, you have to
allocate your attention and I'm going to
tell you how to allocate your attention
best in order to learn faster. So, these
are the sorts of decisions that you have
to make. So, we can really simplify
things now. I've given you a lot of
information, but we can simplify it.
Basically, open loop or closed loop,
that's one question, and what am I going
to focus on? And then your neurology
will take care of the rest. So, now I
want to talk about realistic
expectations.
Somewhere
in Hollywood, presumably, it got
embedded in somebody's mind that instant
skill acquisition was possible. That you
could take a particular pill and you
would suddenly have a skill. And I love
movies, but it simply doesn't exist.
Then the self-help literature
created another rule called the 10,000
hours rule.
And frankly, that doesn't really match
the literature, at least the scientific
literature, either.
I like it because it implies that
learning takes time,
but the 10,000 hours rule
overlooks something crucial, which is
that it's not about
hours, it's about repetitions.
Now, of course, there's a relationship
between time and repetitions,
but
there are some beautiful experiments
that point to the fact that
by simple adjustment
of what you are focused on as you
attempt to learn a new skill,
you can adjust the number of repetitions
that you do, you adjust your motivation
for learning, and you can vastly
accelerate learning.
Some of you may recognize this by its
internet name,
which is not a scientific term, which is
the Super Mario effect.
The Super Mario effect
relates to the game Super Mario
Brothers, but you'll see why at the end.
But basically, what they did was they
had 50,000
subjects, which is a enormous number of
subjects,
learn a program, essentially taking
words from a computer program or
the commands for a computer program that
were kind of clustered in a column on
the right. And those commands are
essentially they essentially translate
to things like, you know, go forward and
then if it's a right-hand turn in the
maze, then go right and continue until
you hit a choice point, etc. So, it's a
bunch of instructions, but the job of
the subjects in these experiments were
to organize those instructions in a
particular way that would allow a little
cursor to move through the maze
successfully. It takes some skill. You
have to know what commands to give in
what particular order. And they made
that very easy. You could just assemble
them in a list over onto the right. Now,
there were two groups.
And some one half of the subjects
if they got it wrong,
meaning they entered a command and the
cursor would move and it was the wrong
command
for this little cursor to move through
the maze,
they saw a signal jump up on their
screen that said,
"That did not work. Please try again."
The subjects would reorganize the
instructions and then the little cursor
would continue. And if they got it wrong
again, they would say, "That did not
work. Please try again." Okay? The other
half of the subjects
if they got something wrong, were told,
"You just lost five points. Please
continue."
So, that's the only difference in the
feedback that they got.
Now,
I have to confess, I would have
predicted, based on my knowledge of
dopamine circuitry and reward
contingency, people would work much
harder to prevent losing something than
they will to gain something. And it
turns out that that's not at all what
happened.
If they looked at the success rate
of the subjects, what they found was
that the subjects that were told, "That
did not work. Please try again."
had a 68% success rate.
68% of them went on to successfully
program this cursor moving through the
maze.
Whereas the ones that were told, "You
lost five points."
had a 52% success rate. Which is a
significant difference.
But the source of the success or the
lack of success is really interesting.
The subjects that were told, "That did
not work. Please try again." tried many,
many more times per unit time. In other
words, they made more attempts at
programming this thing to allow this
cursor to move through the maze. Whereas
the people that were told, "You lost
five points." gave up earlier or gave up
entirely. To me, this was very
surprising.
It violates a lot of things that I had
heard in the kind of popular
culture or the self-help literature that
people will work much harder to avoid
losing something than they will to gain
something. But it did fit well with
another set of experiments that I'm very
familiar with from the neuroscience
literature.
So, the experiment that I want to tell
you about is called the tube test.
Here's the experiment. You take two
rats, you put them in a tube or two
mice, you put them in a tube.
And mice and rats, they don't like to
share the same tube.
So, what they'll do is they'll start
pushing each other
back and forth, back and forth.
Sooner or later, one of the rats or mice
pushes the other one out. Now you take
the winner,
you give it a new competitor,
and what you find is that the
mouse or rat that won previously
has a much higher than chance
probability of winning the second time.
In other words, winning before
leads to winning again. Three years ago,
there was a paper published that
examined the brain area that's involved
in this. Turns out it's a particular
area of the frontal cortex,
for those of you that want to know. And
they did a simple experiment where they
The experimenters increased or decreased
the activity of this brain area in the
prefrontal cortex, a little subregion of
the prefrontal cortex. And what found is
if they stimulated this brain area,
a mouse or rat, regardless of whether or
not it had been a winner or loser
before, became a winner every single
time. So, what is this magic brain area?
What is it doing? Well, the reason I'm
bringing this up today, and the reason
I'm bringing it up on the heels of the
Super Mario effect, is that stimulation
of this brain area
had a very simple
and very important effect, which was it
led to more forward steps, more
repetitions, more effort, but not in
terms of sheer might and will, not
digging deeper, just more repetitions
per unit time. And the losers had fewer
repetitions per unit time.
So, the Super Mario effect, this online
experiment, and the tube test, which has
been done by various labs and repeated
again and again, point to a simple, but
very important rule, which is neither
the 10,000 hours rule, nor the magic
wand Hollywood version of learning,
but rather the neurobiological
explanation for learning a skill is
you want to perform as many repetitions
per unit time as you possibly can, at
least when you're first trying to learn
a skill. The winners are always
generating more repetitions per unit
time. It's just a repeat of performance,
repeat of performance, even if there are
errors. And that points to something
vitally important, which is
reps are important,
but making error reps is also important.
In fact, it might be the most important
factor. So, let's talk about errors and
why those solve the problem of what to
focus on.
Because as I said earlier, if you want
to learn something, you need to know if
it's open loop or closed loop, and you
need to know what to focus on, where to
place your perception. And that seems
like a tough task, but errors will tell
you exactly what to focus on. And the
reason is that the errors actually queue
your nervous system
to two things. One, to error correction,
and the other is it opens the door or
the window for neuroplasticity.
Errors tell your nervous system that
something needs to change. So, if you
are performing a task or a skill like
you're learning how to dance and you're
stepping on the other person's toes or
you're fumbling or you're not getting it
right, those errors are opening the
possibility for plasticity. If you walk
away at that point,
you've made the exact wrong choice.
Without errors,
the brain is not in a position to change
itself.
Errors actually queue the frontal cortex
networks,
what we call top-down processing, and
the neuromodulators, things like
dopamine and acetylcholine and
epinephrine, that will allow for
plasticity. So, these
errors queue the brain that something
was wrong, and they open up the
possibility for plasticity. It's what's
sometimes called the framing effect. It
frames what's important. Right? This
isn't about motivation to learn. This is
about how you actually learn. So, the
key is designate a particular block of
time that you are going to perform
repetitions. Work for time, and then try
and perform the maximum number of
repetitions that you can do safely.
That's going to be the best way to
approach learning for most sessions.
I'll talk about other things that one
can do. But, making errors is key, and
this isn't a motivational speech. I'm
not saying, "Oh, go make errors. Errors
are good for you. You have to fail in
order to win." No.
You have to fail in order to open up the
possibility of plasticity, but you have
to fail many times within the same
session.
And those failures will queue your
attention to the appropriate sensory
events. So, science points to the fact
that there's a particular sequencing of
learning sessions that will allow you to
learn faster and to retain the skill
learning. And it involves
doing exactly as I just described, which
is getting as many repetitions as you
can in the learning session.
Paying attention to the errors that you
make.
And then the rewards that will be
generated, again these are neurochemical
rewards, from the successful performance
of a movement. And then after the
session, you need to do something very
specific.
Which is nothing.
That's right. After a skill learning
session, there's a replay of the motor
sequence that you performed correctly.
And there's an elimination of the motor
sequences that you performed
incorrectly.
Okay, so to be very clear about this,
after I finish the training session,
if I do nothing,
if I just sit there and close my eyes
for 5 to 10 minutes,
even 1 minute,
the brain starts to replay the motor
sequence in a way that appears important
for the more rapid consolidation of the
motor sequence, of the pattern, and to
accelerated learning. So, you have this
basic learning session and then a period
of time afterwards in which the brain
can rehearse what it just did. At the
beginning of learning any skill and as
we approach from uncertain to skilled to
mastery, we want to reduce uncertainty.
And that's really what the nervous
system is doing, it's trying to
eliminate errors and hone in on the
correct trajectories.
If you
perform a lot of repetitions and then
you use a
period immediately after, we don't
really have a name for this
post-learning kind of idle time for the
brain, the brain isn't idle at all, it's
actually scripting all these things in
reverse that allow for deeper learning
and more quick
more quick learning.
But, if we fill that time with other
things, if we are focused on our phones
or we're focused on learning something
else, we're focusing on our performance,
that's not going to serve us well. At
least it's not going to serve the skill
learning well. So, please, if you're
interested in more rapid skill learning,
try introducing these sessions. They can
be quite powerful. But once you're
familiar with something and you're
performing it well every once in a
while, you're accomplishing it better
every once in a while, then you can
start to cue your attention in very
deliberate ways. And so, we hear a lot
about chunking, about breaking things
down into their component parts. But one
of the biggest challenges for skill
learning is knowing where to place your
attention. So, to dial out again, we're
building a protocol across this episode.
Early sessions, maybe it's the first
one, maybe it's the first 10, but during
those initial sessions, the key is to
make many errors, to let the reward
process
govern the plasticity, let the errors
open the plasticity, and then after the
learning sessions to let the brain go
idle.
At least for a short period of time. And
of course, to maximize sleep. As you
start incorporating more sessions, you
start to gain some skill level.
Learning to harness and focus your
attention on particular features of the
movement independent of the rewards and
the feedback, right? So, the reward is
no longer whether or not you struck the
target correctly, but simply the motor
movement, focusing your
uh for instance, in a dart throw on the
action of your arm. That is embedding
the plasticity in the motor pattern most
deeply. That's what's been shown by the
scientific literature. So, we're
breaking the learning process down into
its component parts.
As we get more and more skilled, meaning
as we make fewer and fewer errors per a
given session, per unit time,
that's when attention can start to
migrate from
one feature, such as the motor sequence,
to another feature, which is perhaps
um one's stance, and another sequence uh
component of the sequence, which would
be the result that's one getting on a
trial-to-trial basis. Some of you may be
wondering about speed of movement.
There are some data, meaning some decent
papers out there, showing that
ultra-slow movements, performing a
movement it essentially in slow motion,
can be beneficial for enhancing the rate
of skill learning.
However,
at least from my read of the literature,
it appears that ultra-slow movements
should be performed after some degree of
proficiency has already been gained in
that particular movement. Now, that's
not the way I would have thought about
it. I would have thought, well, you
know, if you're learning how to do a
proper kick or a punch in martial arts
or something that ultra-slow movements
at first are going to be the way that
one can,
you know, best learn how to perform a
movement, and then you just gradually
increase the speed. It turns out that's
not the case.
And I probably should have known that,
and you should probably know that,
because it turns out that when you do
ultra-slow movements, two things aren't
available to you. One is the
proprioceptive feedback is not accurate,
because the fast movements of limbs are
very different than slow movements of
limbs. So, you don't get the opportunity
to build in the proprioceptive feedback.
But the other reason why it doesn't work
is that it's too accurate. You don't
generate errors. And so, the data that I
was able to find showed that the very
slow movements
can be beneficial if one is already
proficient in a practice.
When should you start to introduce slow
learning? Well, it appears that once
you're hitting success rates of about 25
or 30%, that's where the super-slow
movements can start to be beneficial.
But
if you're still performing things at a
rate of, you know, 5 or 10% correct, and
the rest are errors, then the super-slow
movements are probably not going to
benefit you that much. Also, super slow
movements are not really applicable to a
lot of things. For instance, you could
imagine throwing a dart super slow
motion, but if you actually try and
throw an actual dart, the darts just
going to fall to the floor, obviously.
Some of you already have a fair degree
of proficiency, of skill in a given
practice
or sport
or instrument.
And if you're in the sort of advanced
intermediate or advanced levels of
proficiency for something,
there is a practice that you can find
interesting data for in the literature,
which involves metronoming.
So, this
you'll realize relates to generating
repetitions. You can use a metronome to
set the cadence of your repetitions. And
if you do that, what athletes find is
they can perform more repetitions, they
can generate more output, you can
increase speed.
A number of really interesting things
are being done with auditory
metronoming. There actually some wild
experiments out there. You know, there's
a world championship of cup stacking.
There's a a young lady who I saw could
take all these cups spread out on a
table and basically just stack them into
the perfect pyramid in the least amount
of times. All the kids go wild. This is
something I've never thought to pursue
and and frankly never will pursue,
unless my life depends on it for some
reason, but it's really impressive. And
if you look at the sequence, cuz these
have been recorded, you can look this up
on on YouTube.
What you'll find is that
these expert cup stackers, it's just all
about error elimination. But there too,
metronoming and auditory cues can
actually cue them to pick up the cups
faster than they would ordinarily and to
learn to do that. Now, what's
interesting about this and is cool is
that your attention is now harnessed to
the tone, to the metronome, not
necessarily to what you're doing in
terms of the motor movement. And so,
really you need a bit of proficiency.
Again, this is for people who are
intermediate or advanced intermediate or
advanced. But, what you're essentially
doing is you're creating an outside
pressure, a contingency, so that you
generate, again, more errors. So, it's
all about the errors that you get. And
if you harness your attention to this
outside contingency, this metronome
that's firing off and saying, "Now, go.
Now, go. Now, go."
Not only can you increase the number of
repetitions, errors, and successes, but
for some reason, and we don't know why,
the regular cadence of the tone of the
metronome,
and the fact that you are anchoring your
movements to some external force, to
some external pressure or cue,
seems to accelerate the plasticity
and the changes and the acquisition of
skills beyond what it would be if you
just did the same number of repetitions
without that outside pressure. Let's
talk about visualization
and mental rehearsal.
I've been asked about this a lot, and I
think it relates back to that kind of
matrix Hollywood idea that we can just
be embedded with a skill. But, the
question we're going to deal with today
is, does it help? Does it let you learn
things faster?
And indeed, the answer appears to be
yes.
It can. However, despite what you've
heard, it is not as good. It is not a
total replacement for physical
performance itself. Okay, so I'm going
to be really concrete about this.
I hear all the time that just imagining
contracting a muscle can lead to the
same gains as actually contracting that
muscle. Just imagining a skill can lead
to the same increases in performance as
actually executing that skill. And
that's simply not the case.
However, it can supplement or support
physical training and skill learning in
ways that are quite powerful.
Mental rehearsal, closing one's eyes,
typically, and thinking about a
particular sequence of movement, and
visualizing it in one's {quote} mind
mind's eye,
creates activation of the upper motor
neurons that's very similar, if not the
same, as the actual movement. And that
makes sense because the upper motor
neurons are all about the command for
movement. They are not the ones that
actually execute the movement, okay?
Remember, upper motor neurons are the
ones that generate the command for
movement, not the actual movement. The
ones that generate the actual movement
are the lower motor neurons and the
central pattern generators. So, the
point is, if you want to use
visualization training, great. But
forget the idea that visualization
training is as good as the actual
behavior. You hear this all the time.
People say, "Do you know that if you
imagine an experience, to your brain and
to your body, it's exactly the same as
the actual experience?" Absolutely not.
This is not the way the nervous system
works. I'm sorry. I don't mean to burst
anybody's bubble, but um your bubble is
made of myths. And the fact of the
matter is that the brain, when it
executes movement, is generating
proprioceptive feedback, and that
proprioceptive feedback is critically
involved in generating our sense of the
experience and in things like learning.
So, I don't say this
um because I don't like the idea that
visualization couldn't work. In fact,
visualization does work, but it doesn't
work as well. It doesn't create the same
milieu, the same chemical milieu, the
same environment as actual physically
engaging in the behavior, the skill, the
resistance training, et cetera. Many of
you are probably asking, "What can I
take in order to accelerate skill
learning?" Well, the conditions are
going to vary, but motivation is key.
You have to show up to the training
session motivated enough
to focus your attention
and to perform a lot of repetitions in
the training sequence.
That's just a prerequisite, all right?
There's no pill that's going to allow
you to do fewer repetitions and extract
more learning out of fewer repetitions.
It's actually more a question of what
are the conditions that you can create
for yourself
such that you can generate more
repetitions per unit time. I think
that's the right way to think about it.
What are the conditions that you can
create for yourself in your mind and in
your body that are going to allow you to
focus? There are a few compounds
that I think worth are worth mentioning
because of their ability to improve the
actual physical performance, the actual
execution of certain types of movements,
and some of these have also been shown
to improve cognitive function,
especially in older populations. So, I'd
be remiss if I didn't at least mention
them. I'm only going to mention one
today, in fact.
The one that's particularly interesting
and for which there really are a lot of
data is alpha GPC,
and I'm going to attempt to uh
pronounce what alpha GPC actually is.
It's alpha glyceryl phospho-choline,
right? Alpha GPC. Alpha glyceryl
phospho-choline. See, if I keep doing it
over and over, repetitions. Alpha
glyceryl phospho-choline. Uh there, I
made an error. Okay, so
the point is that alpha GPC, which is at
least in the United States is sold over
the counter, typically is taken in
dosages of about 300 to 600 mg.
Um that's a single dose or uh have been
shown to do a number of things that for
some of you might be beneficial.
Um one is to enhance power output. So,
if you're engaging in something like
resistance training or sprinting or
something where you have to generate a
lot of power, well, then
in theory, alpha GPC could be beneficial
to you.
A study noted a 14% increase in power
output. That's pretty substantial, you
know, 14% if you think about it, but it
wasn't like a doubling or something of
that sort. So, as you can see, things
like alpha GPC, in particular, when they
are combined with low levels of
caffeine, can have these effects of
improving power output, can improve
growth hormone release, can improve fat
oxidation. All these things, in theory,
can support skill learning. But, what
they're really doing is they're
adjusting the foundation upon which you
are going to execute these many, many
repetitions, okay? The same thing would
be said for caffeine itself. If that's
something that motivates you and gets
you out of a chair to actually do the
physical training, then that's something
that can perhaps improve or enhance the
rate of skill learning and how well you
retain those skills. Now, on a previous
episode,
I talked about and this was the episode
on
epinephrine, on adrenaline, I talked
about how for mental, for cognitive
learning, it makes sense to spike
epinephrine, to bump epinephrine levels
up, adrenaline levels up after cognitive
learning. For physical learning, it
appears to be the opposite. That if you
are if caffeine is in your practice, or
if you decide to try alpha GPC, that you
would want to do that before the
training, take it before the training,
use it its effects should extend into
the training, presumably throughout. Um
a lot of the questions I get are about
how different protocols and things that
I describe start to collide with one
another. So, let's say, for instance,
you go to bed at 10:30 and you're going
to do your
uh skill training at 9:30, well, taking
a lot of caffeine then is not going to
be a good idea cuz it's going to
compromise your sleep. So, I'm not um
here to design the perfect schedule for
you because everyone's situations vary.
So, the things to optimize are
repetitions,
failures, more repetitions, more
failures,
at the offset of training, having some
idle time that could be straight into
sleep, or it could be simply letting the
brain just go idle for 5 to 10 minutes,
meaning not focusing on anything, not
scrolling social media, not emailing,
not ideally not even talking to
somebody, just lying down or sitting
quietly with your eyes closed, letting
those motor sequences replay. Use things
like metronoming, where you're queuing
your attention to some external cue,
some stimulus, in this case an auditory
stimulus most likely, and trying to
generate more repetitions per unit time.
So, you now are armed with a lot of
information about how you generate
movement, and I like to think that
you're also armed with a lot of
information about how to design
protocols that are optimized for you, or
if you're a coach, for your
uh
for your trainees, in in order to
optimize their learning of skills
of various kinds. And I should say that
for those of you that are short on time
or have limited amounts of time, 10
minutes of maximum repetitions, maximum
focus skill learning work is going to be
very beneficial. It's really about the
density of training inside of a session.
So, I think you should let the
you
work toward maximal or near maximal
density of repetitions and failures,
provided they're failures you can
perform safely,
in order to accelerate skill learning.
And don't let some arbitrary, or in this
case the ultradian constraint, uh
prevent you from engaging in that
practice. In other words, get the work
in, get as much work done as you can per
unit time, and based on the science,
based on things that I've seen, based on
things that um now involved in with
various communities, you will see the
skill
improve vastly at various stages.
Sometimes it's a little bit stutter
start, it's not always a linear uh
improvement, but you will see incredible
improvement in skill. Today we talked
all about skill learning. I hope that
you'll consider the information. You
might even decide to try some of these
tools. If you do, please let us know
your results with them. Give us feedback
in the comments. And as always, thank
you for your interest in science.